Some people have no problem flipping and flying in virtual reality; others find this kind of activity literally sickening.
The problem stems from a disconnect between your eyes and your inner ear: what you see doesn’t always match up to what you’re feeling when you wander around a virtual environment with a headset on. It doesn’t bother everyone, but it remains one of VR’s biggest challenges to becoming a mainstream technology.
Companies and researchers have been exploring a slew of potential solutions, from beefing up the resolution of the displays in headsets to limiting your field of view when there’s a lot of motion-related activity going on in the virtual world. And a very young startup called VRemedy Labs is working on an interesting fix of its own: a sort of software-based dial that you can turn up or down to raise or decrease the excitement level—and, it hopes, the
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