Crash is back – and he’s never looked better
The ’90s truly were a tumultous time. As the Mega Drive and SNES waned mid-decade, their cartridge-based technology holding back developers’ ambitions, the entire industry was about to be shaken by the arrival of the PlayStation.
The dawn of the CD-ROM as a storage medium – also adopted by Sega for the ill-fated Saturn, but ignored by Nintendo as it stuck with carts for the N64 – and a generational leap in computational power sent creators giddy with the potential for 3D worlds and bigger, more impressive games. Yet amidst the sweeping changes, some old habits held true, with a race to define a ‘mascot’ character for Sony’s new titan that would rival Sonic and Mario.
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