Earlier this week, Google announced ARCore, a software-based solution for making more Android devices AR-capable without the need for depth sensors and extra cameras. It will even work on the Google Pixel, Galaxy S8, and several other devices very soon and supports Java, Unity, and Unreal from day one.
In short, it’s kind of like Google’s answer to Apple’s ARKit.
But that isn’t how Clay Bavor, VP of augmented and virtual reality at Google, would describe it. Instead, when the topic came up, he reminded me that Google Tango had its first development kit all the way back in 2014 and that they’ve slowly been building toward this vision of a future where AR is democratized and available to millions around the world. Specifically, Google wants 100 million AR-capable Android phones within just the next few months.
“I like to call it immersive computing to sidestep some of the jargon and acronym
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