Nintendo / Ubisoft
We’ll admit, when the idea of Nintendo’s immortal icon Mario crossing paths with Ubisoft’s anarchic and – we’ll say it – frequently irritating Rabbids was first floated, we groaned along with the rest of the internet. Surely, at best, it would be a crossover on par with the Mario and Sonic at the Olympic Games sub-franchise – good for character recognition and keeping younger players happy, but not living up to the best of either half of the equation.
Then, we played it, and happily ate humble pie. The strange pairing worked far better than it seemingly had any right to, despite adding another dollop of weirdness into the mix: the game is a turn based strategy, rather than the platformer you might expect given the origins of both character families.
Now, with the full version in hand, we’re happy to
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