What would eventually become Housemarque’s twin-stick shooter Nex Machina began thanks to happenstance: The developers ran into Eugene Jarvis, known for old-school classics like Smash TV and Robotron 2084, at the 2014 DICE Awards. Housemarque was fresh off the success of its shooter Resogun, and Jarvis was receiving a Pioneer Award for the influential style of frantic arcade action he introduced.
“It all started at a cocktail bar,” Jarvis tells me with a chuckle. “Which is not a good place to start things off.” According to Mikael Haveri, Housemarque’s head of publishing, the company had never collaborated with someone outside the studio like this before, so they had to figure things out as they went. But Nex Machina was ultimately a success, garnering a great deal of critical acclaim since its June release on PS4 and PC.
Housemarque was excited to have the chance to make a twin-stick shooter with the man who practically
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