Video game spending hits record $1.5B in October, up 73% as new games drive big sales – GeekWire #Entrepreneur @MondoPlayer [Video]

Cristian WorthingtonFeedToPost, MediaVidi Twitter

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Nintendo’s re-release of the NES Classic this summer helped boost industry hardware sales. (Nintendo Photo)2018 has been a rocky year for the video game industry. We’ve seen the closure of several big studios; a growing grassroots effort toward unionization; high-profile companies...

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Nintendo’s re-release of the NES Classic this summer helped boost industry hardware sales. (Nintendo Photo)

2018 has been a rocky year for the video game industry. We’ve seen the closure of several big studios; a growing grassroots effort toward unionization; high-profile companies accused of gender discrimination or poor labor practices; rogue elements in various games’ fanbases acting to weaponize social media against developers they don’t like; and a few truly bizarre controversies, like scam artists sneaking cryptojacking software onto Steam.

It’s been a weird period in a weird business.